Post by warriormaxhp on Dec 6, 2006 19:55:26 GMT -5
Warrior
Maple Spirit / Maple Hero
Type: Party
Description: Party members will receive a % increase in their AP stats (STR, DEX, INT & LUK) for a period of time.
Max Level 20: 40 MP, 600 seconds, 10% increase in STR, DEX, INT & LUK
Comment: Underrated, more acc for warrior, BUT does not help to equip equips.
picture: img6.picsplace.to/img6/23/Maple_Hero_2.gif
Will Of Hero (Old name Awaken)
Type: Active
Description: You may escape from certain situations(status?). Probability of escape depends on skill level.
Cooldown Time: 10 minutes.
Max Level 10: ?
Comment: Priests dispel is now useless. Should let you escape from darkness, seal, curse, not sure about stun
picture: img19.imageshack.us/my.php?image=new252vg7.gif
Monster Magnet
Type: Active
Description: Pull a monster from a distance.
Max Level 30: 21 MP, 200% distance, 95% success rate.
Comment: a bit overrated, pulls only 1 monster, and pulls it along a path, not through air. (not a vac hack =.=)
picture: img120.imageshack.us/img120/9...netgif1te1.gif
picture: img222.imageshack.us/img222/2...magnet1jv1.gif
Stance
Type: Active
Description: You will be not pushed back by monsters with this skill activated.
Max Level 30: 50MP 300sec 70% chance of not getting KBed by monsters.
Comment: Not 100%? T.T. Saves some time moving, but the MP cost is a bit too steep.
picture: img19.imageshack.us/my.php?image=new253ug7.gif
picture: img242.imageshack.us/img242/7...ncegif1fh2.gif
picture: img242.imageshack.us/img242/4...ncegif2ff2.gif
Rush
available in 5 versions: sword, axe, hammer, spear, polearm
Type: Active
Description: A dash attack that pushes up to 15 targets.
Max Level 30: 50MP, 130% attack power, up to 15 targets.
Comment: FJ or Teleport for warriors! Hurray! it also stacks the mobs, 15 targets is just godly. Stack, mob, mob, mob. Repeat.
picture: img87.imageshack.us/my.php?image=rushdm4mb9.gif
picture: photos1.blogger.com/blogger2/...1600/Hero1.jpg
picture: img242.imageshack.us/img242/7580/rushgif1hy2.gif
picture: img242.imageshack.us/img242/5125/rushgif2op9.gif
Hard Skin
Type: Passive.
Description: Your armor is permanently strengthened; enemy damage is reduced.
Max Level 30: 15% Physical Reduction
Comment: 15% dmg reduction is good, but since warriors mostly stick to the priest, it wont make a significant difference =.=
Hero & Paladin: Blocking
Type: Passive
Description: When you are hit by physically contact, your will be able to use the shield to block (with a given probability), reducing the full damage in addition to making the enemy into faint status.
Requires the use of a shield.
Max Level 30: 15% chance to Block, immune for 2 seconds.
Comment: Liberation for shield users!!! Not sure about the faint animation, but it kbs monsters, and blocks all the dmg. Does not work on magic attacks.
picture: img120.imageshack.us/img120/7...king000gx7.gif
Hero
Hero: Advanced Combo
Type Passive
Description: Combo counter's max limit will be raised to 10. Two Combo counts can increase at the same time at the given probability.
Requires Crusader's LV 30(MAX) Combo.
Max Level 30: +30% attack bonus, 5 possible extra orbs, 60% chance to gather two orbs at a time.
Comment: Combo x 2. Great skil. But Heros Sword only charges 1 at a time, so quite hard to charge.
picture: content.imagesocket.com/images/fb39.gif
picture: img120.imageshack.us/img120/9...mbogif1pi9.gif
picture: img487.imageshack.us/content....ombohm1bj5.jpg
Hero: Berserk
Type: Active
Description: Consume ten orbs to raise your attack power immensely.
Max Level 30: 40 MP、240 seconds duration、+26 weapon attack
Comment: The first Hero skill to use orbs, 26 wattk bonus is just godly. But take a look at the archers. +26 wattk using minimal mp. Grrrrr..
picture: img136.imageshack.us/img136/5466/berserkce6.gif
Hero: Sword of Hero
Type: Active.
Description: Strike twice with the sword, hitting group of enemies.
Max Level 30: 25MP,150% 220% attack power, up to 3 targets.
Comment: As fast as PS+FA, it only charges 1 orb. Quite strong.
picture: content.imagesocket.com/images/g3b9.gif
picture: img81.imageshack.us/img81/806...ordgif1ie9.gif
Paladin
Paladin: Holy Charge (Sword)
Type: Active
Description: The power of the sage is given to the Sword, raising the attacking power enormously.
Max Level 20: 30 MP, 140% attack bonus, 300 seconds duration.
Comment: Charge of the holy family. Currently the most powerful charge of the 4.
picture: img297.imageshack.us/img297/3...rgegif1lv1.gif
picture: img19.imageshack.us/img19/610...182e29amu8.jpg
Paladin: Divine Charge (Hammer)
Type: Active
Description: The power of the sage is given to the Hammer, raising the attacking power enormously.
Max Level 20: 30 MP, 140% attack bonus, 300 seconds duration.
Comment: See above. Holy charge for BW.
Paladin: Endless Blow
Type: Passive
Description: The higher the skill level, the more probability of not losing your charge when using Knight's Charge Blow (at maxed level it will never discharge). Power of Knight's Charge Blow also rises.
Max Level 10: Endlessly spam charge blow while stunning all 6 monsters and has a300% 350% attk.
picture: img297.imageshack.us/img297/4...rgegif2vj6.gif
picture: img730.photo.163.com/wangfang...2467485666.gif
Paladin: Spirit
Type: Active
Description: Stab a fireceful blow with your charged power into an enemy.
Max Level 30: 40 MP, 550% attack power
Comment: Power Strike+FA upgraded. Stabbing favours swords, as BW stab does less dmg.
picture: img247.imageshack.us/img247/8...nspiritxi7.gif (no charge version)
Paladin: Sanctuary
Type: Active
Description: While using Holy Charge, summon a spiritual hammer to unleash a powerful holy shockwave.
Cooldown time: 6 minutes. Cooldown timer has been removed since patch 1.2.68.
Max Level 30: 60 MP, 700% attack power, up to 15 targets
Comment: Godly. BUT it dosent allow a 1hko, it keeps the monsters hp at 1, so you have to hit another time.
picture: img136.imageshack.us/img136/6...yhammerfu2.gif
picture: i4.photobucket.com/albums/y140/kazen16/1.jpg
picture: i4.photobucket.com/albums/y140/kazen16/2-1.jpg
picture: i4.photobucket.com/albums/y140/kazen16/2.jpg
Dark Knight
Dark Knight: Berserk (Old name Dark Blow)
Type: Passive
Description: Unlock the soul potential of the body as you become HP critical status, increasing your power explosively.Dark Blow's Berserk (Changed!) power will be lost once you have been recovered.
Max Level 30: Required HP level to activate: 20%, +100% attack bonus.
Comment: GG wizet. Nerfing the dk to the weakest class. This skill is useless, as at higher level training grounds, monster's hits will take away more than 20% of your hp.
picture: img300.imageshack.us/img300/7...lowgif1tz1.gif
Dark Knight: Beholder (Old name Dark Soul)
Type: Summon
Description: Summon the Dark Soul.
Max Level 10: 30 MP, 20 minutes lasting duration.
Cooldown Time: 20 minutes
Comment: TheDark Soul Beholder (changed) is a small entity that can heal/buff the Dark Knight, see skills below. Basically crap. Heals so low.
picture: img19.imageshack.us/my.php?image=new254gn5.gif
picture: img300.imageshack.us/img300/2...ritgif1pt4.gif
Dark Knight: Beholder's Healing (Old name Dark Soul: Healing Mastery)
Type: Passive
Description: The Dark Soul will heal the Dark Knight per every time interval. The higher the skill level the higher it heals.
Max Level 25: 10 seconds interval, 10 HP recovery (description bug)
Comment: Heals 250 hp at maxed level, according to a tester, and reduces the interval time. a priest is infinitely better.
picture: img300.imageshack.us/img300/2...ealgif1og6.gif
Dark Knight: Beholder's Buff (Old name Dark Soul: Enchanting Mastery)
Description: TheDark Soul Beholder (changed!) will enchant the Dark Knight with a power up per every time interval. There are several kinds of power ups, and you get them randomly. Power ups include increase in weapon defense, magic defense, avoidability, accuracy, as well as weapon attack.
Max Level 25: 25 seconds lasting duration for each buff, possible buffs include: weapon defense +50, magic defense +50,avoidability +15, accuracy +15, and weapon attack +15, 10 seconds interval between casting times.
Comment: Takoyaki and Bless is MUCH better. GG wizet.
picture: img300.imageshack.us/img300/2...uffgif1zb6.gif
Maple Spirit / Maple Hero
Type: Party
Description: Party members will receive a % increase in their AP stats (STR, DEX, INT & LUK) for a period of time.
Max Level 20: 40 MP, 600 seconds, 10% increase in STR, DEX, INT & LUK
Comment: Underrated, more acc for warrior, BUT does not help to equip equips.
picture: img6.picsplace.to/img6/23/Maple_Hero_2.gif
Will Of Hero (Old name Awaken)
Type: Active
Description: You may escape from certain situations(status?). Probability of escape depends on skill level.
Cooldown Time: 10 minutes.
Max Level 10: ?
Comment: Priests dispel is now useless. Should let you escape from darkness, seal, curse, not sure about stun
picture: img19.imageshack.us/my.php?image=new252vg7.gif
Monster Magnet
Type: Active
Description: Pull a monster from a distance.
Max Level 30: 21 MP, 200% distance, 95% success rate.
Comment: a bit overrated, pulls only 1 monster, and pulls it along a path, not through air. (not a vac hack =.=)
picture: img120.imageshack.us/img120/9...netgif1te1.gif
picture: img222.imageshack.us/img222/2...magnet1jv1.gif
Stance
Type: Active
Description: You will be not pushed back by monsters with this skill activated.
Max Level 30: 50MP 300sec 70% chance of not getting KBed by monsters.
Comment: Not 100%? T.T. Saves some time moving, but the MP cost is a bit too steep.
picture: img19.imageshack.us/my.php?image=new253ug7.gif
picture: img242.imageshack.us/img242/7...ncegif1fh2.gif
picture: img242.imageshack.us/img242/4...ncegif2ff2.gif
Rush
available in 5 versions: sword, axe, hammer, spear, polearm
Type: Active
Description: A dash attack that pushes up to 15 targets.
Max Level 30: 50MP, 130% attack power, up to 15 targets.
Comment: FJ or Teleport for warriors! Hurray! it also stacks the mobs, 15 targets is just godly. Stack, mob, mob, mob. Repeat.
picture: img87.imageshack.us/my.php?image=rushdm4mb9.gif
picture: photos1.blogger.com/blogger2/...1600/Hero1.jpg
picture: img242.imageshack.us/img242/7580/rushgif1hy2.gif
picture: img242.imageshack.us/img242/5125/rushgif2op9.gif
Hard Skin
Type: Passive.
Description: Your armor is permanently strengthened; enemy damage is reduced.
Max Level 30: 15% Physical Reduction
Comment: 15% dmg reduction is good, but since warriors mostly stick to the priest, it wont make a significant difference =.=
Hero & Paladin: Blocking
Type: Passive
Description: When you are hit by physically contact, your will be able to use the shield to block (with a given probability), reducing the full damage in addition to making the enemy into faint status.
Requires the use of a shield.
Max Level 30: 15% chance to Block, immune for 2 seconds.
Comment: Liberation for shield users!!! Not sure about the faint animation, but it kbs monsters, and blocks all the dmg. Does not work on magic attacks.
picture: img120.imageshack.us/img120/7...king000gx7.gif
Hero
Hero: Advanced Combo
Type Passive
Description: Combo counter's max limit will be raised to 10. Two Combo counts can increase at the same time at the given probability.
Requires Crusader's LV 30(MAX) Combo.
Max Level 30: +30% attack bonus, 5 possible extra orbs, 60% chance to gather two orbs at a time.
Comment: Combo x 2. Great skil. But Heros Sword only charges 1 at a time, so quite hard to charge.
picture: content.imagesocket.com/images/fb39.gif
picture: img120.imageshack.us/img120/9...mbogif1pi9.gif
picture: img487.imageshack.us/content....ombohm1bj5.jpg
Hero: Berserk
Type: Active
Description: Consume ten orbs to raise your attack power immensely.
Max Level 30: 40 MP、240 seconds duration、+26 weapon attack
Comment: The first Hero skill to use orbs, 26 wattk bonus is just godly. But take a look at the archers. +26 wattk using minimal mp. Grrrrr..
picture: img136.imageshack.us/img136/5466/berserkce6.gif
Hero: Sword of Hero
Type: Active.
Description: Strike twice with the sword, hitting group of enemies.
Max Level 30: 25MP,
Comment: As fast as PS+FA, it only charges 1 orb. Quite strong.
picture: content.imagesocket.com/images/g3b9.gif
picture: img81.imageshack.us/img81/806...ordgif1ie9.gif
Paladin
Paladin: Holy Charge (Sword)
Type: Active
Description: The power of the sage is given to the Sword, raising the attacking power enormously.
Max Level 20: 30 MP, 140% attack bonus, 300 seconds duration.
Comment: Charge of the holy family. Currently the most powerful charge of the 4.
picture: img297.imageshack.us/img297/3...rgegif1lv1.gif
picture: img19.imageshack.us/img19/610...182e29amu8.jpg
Paladin: Divine Charge (Hammer)
Type: Active
Description: The power of the sage is given to the Hammer, raising the attacking power enormously.
Max Level 20: 30 MP, 140% attack bonus, 300 seconds duration.
Comment: See above. Holy charge for BW.
Paladin: Endless Blow
Type: Passive
Description: The higher the skill level, the more probability of not losing your charge when using Knight's Charge Blow (at maxed level it will never discharge). Power of Knight's Charge Blow also rises.
Max Level 10: Endlessly spam charge blow while stunning all 6 monsters and has a
picture: img297.imageshack.us/img297/4...rgegif2vj6.gif
picture: img730.photo.163.com/wangfang...2467485666.gif
Paladin: Spirit
Type: Active
Description: Stab a fireceful blow with your charged power into an enemy.
Max Level 30: 40 MP, 550% attack power
Comment: Power Strike+FA upgraded. Stabbing favours swords, as BW stab does less dmg.
picture: img247.imageshack.us/img247/8...nspiritxi7.gif (no charge version)
Paladin: Sanctuary
Type: Active
Description: While using Holy Charge, summon a spiritual hammer to unleash a powerful holy shockwave.
Cooldown time: 6 minutes. Cooldown timer has been removed since patch 1.2.68.
Max Level 30: 60 MP, 700% attack power, up to 15 targets
Comment: Godly. BUT it dosent allow a 1hko, it keeps the monsters hp at 1, so you have to hit another time.
picture: img136.imageshack.us/img136/6...yhammerfu2.gif
picture: i4.photobucket.com/albums/y140/kazen16/1.jpg
picture: i4.photobucket.com/albums/y140/kazen16/2-1.jpg
picture: i4.photobucket.com/albums/y140/kazen16/2.jpg
Dark Knight
Dark Knight: Berserk (Old name Dark Blow)
Type: Passive
Description: Unlock the soul potential of the body as you become HP critical status, increasing your power explosively.
Max Level 30: Required HP level to activate: 20%, +100% attack bonus.
Comment: GG wizet. Nerfing the dk to the weakest class. This skill is useless, as at higher level training grounds, monster's hits will take away more than 20% of your hp.
picture: img300.imageshack.us/img300/7...lowgif1tz1.gif
Dark Knight: Beholder (Old name Dark Soul)
Type: Summon
Description: Summon the Dark Soul.
Max Level 10: 30 MP, 20 minutes lasting duration.
Cooldown Time: 20 minutes
Comment: The
picture: img19.imageshack.us/my.php?image=new254gn5.gif
picture: img300.imageshack.us/img300/2...ritgif1pt4.gif
Dark Knight: Beholder's Healing (Old name Dark Soul: Healing Mastery)
Type: Passive
Description: The Dark Soul will heal the Dark Knight per every time interval. The higher the skill level the higher it heals.
Max Level 25: 10 seconds interval, 10 HP recovery (description bug)
Comment: Heals 250 hp at maxed level, according to a tester, and reduces the interval time. a priest is infinitely better.
picture: img300.imageshack.us/img300/2...ealgif1og6.gif
Dark Knight: Beholder's Buff (Old name Dark Soul: Enchanting Mastery)
Description: The
Max Level 25: 25 seconds lasting duration for each buff, possible buffs include: weapon defense +50, magic defense +50,avoidability +15, accuracy +15, and weapon attack +15, 10 seconds interval between casting times.
Comment: Takoyaki and Bless is MUCH better. GG wizet.
picture: img300.imageshack.us/img300/2...uffgif1zb6.gif